Netherite Axe: 1 Attack Speed, 10 Attack Damage; Diamond Axe: 1 Attack Speed, 9 Attack Damage; Hoe. DiamondWooden axes appear in most Bonus Chest, which also has stone axes on occasion. The whole point of axes is that they have less reach, less speed, and more damage. BEST ITEMS COMMANDS The _ Is A So They Are Not Together So They Don't Make The Face :p = :_p LOL WHY DID I SPEND 6 HOURS ON THIS? Also, here is proof of the maximum damage … Sword Effect : Increase damage dealt to Piglin Brute by 2 & Increase Looting Level by 1. Iron 5. en 1.8 /give Books. Top entries in Books. Also, look at the different attacks that you can do with the axe. However, if you are concerned that buffing the diamond axe to deal 10 damage is too much, trust me, it's not. What really stands out the most is the massive jump in durability. Actually, I would prefer it if axes had the following damage values: But people tell me I'm just crazy because those values are way too high. Then, the axes also have less reach, how's an axe better if you miss? Netherite Shovel: 1 Attack Speed, 6.5 Attack Damage; Diamond Shovel: 1 Attack Speed, 5.5 Attack Damage; Axe. Saying a netherite axe that deals 13.5 without any enchants plus boosted speed sounds op. Personally, I think there should be many weapons, all of them equal but different. Archived. In Java Edition, Sharpness adds 0.5 * level + 0.5 extra damage. Here's a simple situation that I get in way too often (I sadly do get in this situation just about every time I'm in the nether). Netherite pickaxes have more dps than iron sowrds. Yes, the in the combat tests, they have doubled the speed of axes. In 1.16 pvp, would a maxed out sword (sharpness, fire aspect, etc) be better, or a maxed out axe? Most players will have a sword, but axes should work just as well. In pve, axe was never supposed to be a weapon. Sharpness, Smite, Cleaving,‌[upcoming: JE Combat Tests] and Bane of Arthropods are mutually exclusive. Log In Sign Up. No idea where you got those numbers from, because Sharpness actually adds 1.25 damage per level and Strength II adds 260%. Or they could disable shields for 1.2 seconds, perhaps? I do agree though that the axe should deal more damage so how about this instead: Yea Jeb buffed cleaving to buff late game axes but for real swords are always better in my testing in pvp AND pve. Sharpness 5 Diamond … Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Compare a netherite axe dealing 9 damage to a netherite sword doing 7 damage, you have 18 DPS to 21 DPS. Axes are worse than that, now swords are very good against shields since shield's rework. Wood 3. These tables detail how much damage is done per attack based on the level of enchantment used, assuming the target is not wearing armor and the attack is fully charged.‌[Java Edition only] Critical damage is in parentheses. Give me one reason why I should use it in pve. Yes, diamond axes need to do at least 9 damage. Weaponsmith and toolsmith Villagers sell iron axes for 6–8 Emeralds, and enchanted diamond axes for 9–… Äxte werden eingesetzt, indem man einen Block fokussiert und die linke Maustaste gedrückt hält. Fine, if a player truly does want to make an axe dedicated for killing only, then the best offensive enchantment for it is definitely any level of Sharpness. Yes, many people do think 13.5 damage is insane for a netherite axe, and it kind of is seeing you can one-shot kill a zombie with a critical hit. All I'm saying is if axes get too beefy they will be too overpowered but if there's a way for axes to deal more damage than swords in a balanced fashion then I'm okay with that. 1.9k. Reach is too huge of a factor, so I agree the DPS could be equal or even higher than swords. hide. You are then swarmed. This keeps your feedback relevant, fresh, and current. Admittedly, in pvp it does disable shields. I feel that if axes were given more DPS, even just a small 1-5, it would be so much better and offer more style to Minecraft weapon options since currently only weapon really used is sword and every now and then maybe a hoe or pick. Blast Burner, a cleaving 3 netherite axe has a DPS of 24. 1 Usage 1.1 Damage per hit 1.1.1 Java Edition 1.1.2 Bedrock Edition 2 Incompatibilities 3 Data values 3.1 ID 4 History 5 Issues In Java Edition, Sharpness adds 0.5 * level + 0.5 extra damage. https://minecraft.gamepedia.com/Sharpness?oldid=1811869, Sharpness is mutually exclusive with new enchantment. Netherite Sword: 7 + Sharpness 5: 3 = 10 damage = 30 DPS. If the speed of axes is raised, they would be far better than swords. Netherite Hoe: 4 Attack Speed, 1 Attack Damage; Diamond Hoe: 4 Attack Speed, 1 Attack Damage; When it comes to weapons and tools, you generally get a +1 when it comes to Attack Damage … Report issues there. 1.9k. I agree that axes should have a special purpose for combat, but only as a secondary weapons that the player may want to use occasionally. Like seriously, have you tried using an axe in the combat tests? Setzt man sie zum Abbau von Blöcken ein, für die ein anderes Werkzeug besser geeignet ist (z.B. You say that axes should be good just because they deal more damage with 1 hit and not be useful for multiple hits? Actually, what am I doing, I'm going to make a post on that now! Get sharpness 10000 by soccerhayden. Minecraft: Java Edition; MC-211793; Netherite Hoes does the same damage as the Diamond ones en … Also, if you think this would make axes completely over-powered in pvp because of the extra damage and the shield disabling, I have two options: First off I would like to say that this would honestly be overpowered because not only of the damage buff, but with the current axe attacking speed being faster than before. It also can be equipped for Ax. Minify command The command Note: Minify the command to avoid issues :) Created: Thu, 24 Dec 2015 20:06:52, Updated: Sun, 16 Aug 2020 13:07:51, Views: 43380 . Powers and Abilities: Longevity (via Unbreaking), Damage Boost (via critical hits, Sharpness, Smite, Sweeping Edge, and Bane of Arthropods), Existence Erasure (of itself, via Curse of Vanishing), Regeneration (via Mending), Resistance to Fire Manipulation (for netherite axe) And let's not forget the attack speed. It has less DPS and less reach! Also enough to kill a player in one hit, unless they are wearing armor. Sharpness is an enchantment applied to a sword or axe that increases melee damage. But if you combine the super charge with a Netherite Axe, you will do a WRECKING 21 DAMAGE , or 10.5 hearts, to your foe! Zeffi Toto commented Comment actions Permalink. Close. Armor and protection enchantment cannot reduce its melee damage, it's immune to weakness effects and strength effects. 1 more damage is nothing in comparison! Weapons could disable shields depending on how much damage is dealt. Log in or sign up to leave a comment Log In Sign Up. In Bedrock Edition, there is 1.25 more damage for each level of sharpness (max. 14 comments. In pvp, the axe is far better than the sword. Here is my solution: Buff axes to deal 4 more damage than swords. Not to mention that the cleaving enchantment would increase its damage even more. This actually means that fully enchanted, swords are better. Sure, it has one less DPS, but that is very little less. In Bedrock Edition, each level of Sharpness adds 1.25 extra damage. In Java Edition, Sharpness adds 0.5 * level + 0.5 extra damage. Issues relating to "Sharpness" are maintained on the bug tracker. This post was very very stupid. Mojang In diamond, it takes exactly 4 seconds to kill a full diamond player. This Enchantment has levels from 1 – 5 and incompatible with Smite … The reach of pickaxes should also decrease to 2. Need one more reason as to why axes are underpowered? sharpness V = 1.5 damage per level: 7 + 1.5 + 1.5 + 1.5 + 1.5 + 1.5 = 14.5 damage strength II = 280% attack damage so 14.5 x 280% = 40.6 critical = 150% attack damage so 40.6 x 150% = 60.9 so 60.9 will be the max damage. save. An iron hoe works well enough, it has good reach, though it is a little low on DPS. This category is temporary and WILL be archived when we have a new snapshot to discuss. Golden weapons can get Sharpness V through enchanting. Sharpness increases the damage of your Sword (this will affect any mobs). Well, in pvp someone with a sword can easily hit you twice before you can hit them once! Die Axt ist vor allem für Blöcke aus Holz geeignet. That might make axes better for critical or one a time attacks, making them quite secondary. (I just saw a comment by Blast Burner that I didn't answer. This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. In pvp, axe is objectively better once players wear armor. Posted by u/[deleted] 5 years ago. Gold 2. die Spitzhacke), kann es sein, dass die Blöcke zwar abgebaut werde… Press question mark to learn the rest of the keyboard shortcuts. Stone 4. 0. Actually, what am I doing, I'm going to make a post on that now! An iron axe is completely useless in this situation. It works better than a netherite axe! It usually has some amount of damage and is sometimes enchanted. Seriously, why use an axe? Gold Upgraded Netherite (Golderite): Armor Effect : Piglin become neutral. 6 Sharpness. But diamond axes dealing 10 damage will at least make them used. In iron armor, an Iron axe kills a full iron armor in under 4.2 seconds. Tutorial explaining the base damage and recovery speed of the axe. They would have the same DPS, but at the end of the day, swords reach and attack speed will make them still more convenient than axes. The command would result in the axe held by DigMinecraft to be enchanted with Sharpness V. This enchantment would significantly increase the attack damage … Pastebin.com is the number one paste tool since 2002. A sharpness 5 netherite sword has a DPS of 30. i'd disagree. Axes are made from 5 different materials (from lowest to highest durability): 1. Then, if we still count that, we have axes, which are slower after hits, making it harder for hitting, and swords, which can hit you multiple times fast. Retropiglin, did you just say "axes deal 1 more damage than swords, this is already strong"??? As a matter of fact, from playtesting, I found that a diamond axe dealing 12 damage was just as good as a diamond sword in PvE. I have no idea where you get the idea of raising axe speed, because I have not seen a single person suggest that anywhere. Ever tried using a netherite pickaxe in pve? This will result in axes actually having a use, having slightly more DPS than swords. Sort by. Looting III(or more) increase Looting Level by 1. I think pickaxe speed should slightly decrease to match axes, otherwise pickaxes would always be better. This enchantment is equally as good on axes as it is on swords, and is a bread and butter type of enchantment in Minecraft. More damage per hit should be their trade off, and they still should deal less damage per second than sword. You have iron armor/tools/weapons, you're in the nether, you punch a zombified piglin. Reach is a massive factor in both PvP and PvE. YES THESE ARE MY ORIGINAL COMMANDS! If Diamond swords deal 6 damage and have an attack speed of 3 (18 DPS), A Diamond Axe, which has an attack speed of 2, should deal 9 damage (18 DPS). Calculating the damage is a little bit more tricky here. So cleaving buffs will not be a problem. In this system, missing is so little punished that spamming around will get you a hit so easy. It's actually better in most scenarios because it's higher speed allows it more knockback and makes it easier to use! Swords must always be the best choice for combat. The maximum level for the Sharpness enchantment is Level 5. In Bedrock Edition, each level of Sharpness adds 1.25 extra damage. But other than that, it is completely underpowered. "Minecraft" is a trademark of Mojang Synergies AB. You can add the Sharpness enchantment to any sword or axe using an enchanting table, anvil, or game command. A normal Netherite Axe does 10 damage, or 5 hearts. PureAwsome, I still think that adding +1 more damage point to axes is the buff that they need, maybe even +1.5, but then again I'm not a serious pvper so I wouldn't know how serious this would effect pvp. /enchant DigMinecraft sharpness 5 In this example, sharpness is the name of the enchantment and 5 is the level of the enchantment to add. That's more than double! Guess what. If you watch good papers in 1.16, they will never use swords. And yes, Stoo3618, I definitely agree that axes should deal more knockback. 2. Thank you. Reply. Axes could simply disable shields for 0.8 seconds instead. Stone axes also appear in some Igloo basements, and an efficiency I iron axe appears in some Woodland Mansion rooms. Pastebin is a website where you can store text online for a set period of time. The difference between a cleaving 3 axe and a sharpness 5 sword is actually more than that of a non-enchanted axe and a non-enchanted sword! I, personally, will never use an axe in pve while it has lower DPS and reach than a sword. But from playtesting they are very balanced. But, I found it balanced compared to netherite swords. However, if commands are used to have two or more of these enchantments on the same item, their effects stack.‌[Java Edition only]. Edit /give @p diamond_sword{enchantments:[{id:sharpness,lvl:1000}]}1. What is their purpose otherwise? They are the primary weapon. I totally agree with this. Then use the enchanted sword/axe to fight a mob and see just how quickly you can kill it!! An anvil is required to for the player to apply Sharpness V to a wooden, stone, iron, diamond, and netherite weapon, though iron and diamond swords with it can generate in end city and bastion remnant chests. Hopefully we get the axe damage buff that we are all looking for. The axe is meant to chop down wood they only added higher dmg to the axe because if they were to stun shields they needed it to be a fair dps. A vindicator spawns with an iron axe and has an 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) of dropping it upon death by the player. I've been on a server that has done custom weapons to rebalance, and to make them usable, we had to nerf swords to 2.5 attack speed and axes to 2.75 range. It does not go horribly wrong but goes very right for each level of Sharpness (.! 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